Persona 4: The Animation (Anime) - TV Tropes
the original P The only girls you can date is Rise, Ayane and Yumi. I could be wrong. Rise, Chie, and Yukiko only got scenes in Golden. My Journey in to Persona 4 animation: ep 19 and the group dating café goes well with YU getting in to character. Her story isn't very dramatic as Yumi Ozawa was but it a nice one that is supported by Yu helpful nature. For Persona 4 Golden on the PlayStation Vita, a GameFAQs I don't know why some don't like Yumi, one reason could be that last event that for a girlfriend they'd always be where they are even if theyre maxed social ex.
The plus side is their diverse personalities that leads to certain events that can be entertaining. If you lasted over half the show, then the patience might pay you off.
Characters such as Adachi and Teddie get more highlight with their roles. The climax of his battle against Yu serves as a solid example of Persona should be.
The endgame is that the show had weak buildup leading to such a powerful climax. Thus it created less anticipation but more so on resolution. Challenging himself to his limits, Yu struggles to bring back memories of Marie and the girl he once knew.
About Yumi Ozawa - Persona 4 Golden Message Board for PlayStation Vita - GameFAQs
Although relatively short, it captured a profound image of their relationship. On the other hand, other characters are seemingly left out in the dark with minimal roles while I have to wonder why they get involved in the first place.
Ultimately, it creates the result of a rushed adaptation. Creativity deserves some attention for Persona Golden namely with the action. I give some credit for the way Personas are designed and the fluid action they are involved in particular with episode And while the jokes are stale, the character interactions are genuine that defines what friendship is all about.
However, the mechanics of the game remains stale. A-1 Pictures pulls their strings and as the company involved with the anime production, I could only say that the visuals are moderately adapted. Taking a good look at the characters, their models look weird and unrealistic.
The only decent character design I can take my hat off to would be Marie for her unorthodox way of dressing up. Backgrounds are also fairly blend except for the battlefields in the otherworldly arenas. But if you want to talk about praise, then most of it should be focused on the Personas. Yumi was upset that he hadn't shown up Monday or Tuesday and again accused him of not taking Drama seriously. He was just having a hard time balancing his schedule and had gone to Basketball on Tuesday because it was raining today.
She huffed, but realized he was right… it WAS hard for the exchange students to balance their schedule, because they were used to how things worked in their country. She seemed in a better mood later on when she spoke to him. Wow, she seems elated with that prospect, Charles noted.
Am I just going to rationalize that it's okay to hang out with Yumi? Well I do spend time with Mina and Chie…. Then why do you sound like you're trying to convince yourself…? Because I would never do anything to hurt Yukiko. I've noticed you're starting to use "Yukiko" again more often, you okay Chuck?
My Journey in to Persona 4 animation: ep 19
However, Atsuko from class had come in and said, "Yumi! Atsuko was one of the first to introduce herself… She had no romantic inclinations as she was dating a boy fromand rumors were that they were as hot and heavy as Nagai and Mika were. Her interest in Charles was because she always wanted to meet an Exchange student who was in her grade level. But Yumi was still trying to gather herself from the shock of the news.
Oh, er… What should I do…? Unless this has left Yumi disoriented. I wonder what happened," Nagai said. People were murmuring… Except for Charles He wondered if Yumi would be okay.
Nagai ended the murmuring with "I think we're all too worried to get any more practice in… Let's call it a day! Inaba Municipal Hospital Charles had found out that there was a patient named Ozawa on the fifth floor. He had gone there because Yumi needed…his friendship. Why am I so conflicted…?
Charles saw Yumi talking to an older woman in the hallway. If the player advances Adachi's Social Link to a certain level, they are given the choice to withhold his identity as the killer from the rest of the Investigation Team, thus leaving the mystery unsolved. On the protagonist's final day in Inaba, he may choose to visit Adachi and destroy a crucial piece of evidence related to the case.
Adachi then blackmails the protagonist, threatening to have him arrested for destroying evidence if he does not answer his calls.
My Journey in to Persona 4 animation: ep 19 - Shin Megami Tensei: Persona 4 - Giant Bomb
The game's ending then plays out the same, after the credits, the protagonist passes by Adachi at a level crossing. He clutches his phone in his hand as a smirk forms on Adachi's face.
After the Investigation Team defeats Ameno-sagiri, Marie disappears from the Velvet Room, and Margaret promises to find her for the protagonist. The Investigation Team decide to take a skiing trip together, during which time they stumble upon a cabin with a TV inside. With the Hollow Forest on the verge of collapsing, the Investigation Team rushes to save her; if they fail to do so, Marie disappears from their memories.
They find Marie, who reveals that she is Kusumi-no-Okami, created to act as a spy for Ameno-sagiri in order to learn what humanity wished for; with Ameno-sagiri defeated, the fog has now been absorbed into her body.
Marie's plan is to kill herself so that the fog will not spread over the world again, but the Investigation Team refuses to allow her to die, defeating her and freeing her from the fog's control. With Kunino-sagiri, Ameno-sagiri, and Izanami-no-Okami fused with her, she becomes whole again and disappears from the Velvet Room.
The true ending then plays out, with the game then skipping a few months after the last scene of the true ending and after the events of Persona 4 Arena Ultimaxwhere the protagonist returns to Inaba for the summer. Upon exiting the train station, they discover that Namatame is running for mayor in order to atone for his previous actions.
The protagonist will eventually meet up with his friends, who changed since the last time they all met, and will head to the Dojima household, where a surprise party was set up earlier by Dojima. While eating, the protagonist learns about the recent changes in the neighborhood, is informed that Adachi has become a model prisoner, and sees Marie on the news as the popular new weather girl.
- Ayane Matsunaga
- My Journey in to Persona 4 animation: ep 19
Depending on the player's choices, she may also declare her love for him while the main group watches on, much to their disbelief. As the rest of the Investigation Team starts to criticize Kanji for saying something different than everyone else, the protagonist responds by smiling brightly, and a new post-credits scene shows another group picture of the protagonist and his friends including Marie all smiling together.
Hashino said that "to accomplish that, we tried to give the players of Persona 4 a definite goal and a sense of purpose that would keep motivating them as they played through the game. The murder mystery plot was our way of doing that. An article in the issue detailed the game's murder mystery premise, rural setting, and new weather forecast system.
This was due to negative comments from players about most of the player team in Persona 3 being controlled by the game's AI. The entire staff went "location hunting" to determine Inaba's design. Hashino described the town as being "for better or for worse This reduced development costs, and enabled Atlus "to expand other portions of the game" in return.
A central setting also allows players to "sympathize with the daily life that passes in the game". To prevent the setting from becoming stale, the development team established a set number of in-game events to be created to "keep the game exciting".Persona 4 Golden ★ All Valentine's Day Rejection Cutscenes
The design team had a good deal of creative freedom while creating Personas, because although Japanese deities have well-defined character traits, their appearances are traditionally unspecified. The Shadows were created by Hashino without much outside consultation, although he had help from female staff for female Shadow selves.
Initially, he wrote the game's cast as being "more rural than was really called for".